2016 is the year I plan on learning Unreal Engine 4 from start to finish, the end goal having a small playable map by the end of this year. So far i have learned a tremendous amount from Alex from http://www.worldofleveldesign.com. I still have some tutorials by him I want to finish before this month is up. Currently my next move for next month is learning a 3D modeling program, most likely blender, so i can make my own static meshes, doors, windows, walls, etc. In March I plan on coming back to UE4 an focus on Blue Scripting so I can make flickering lights and open doors, etc. I know I want to be a level designer and that covers a broad area. My head is spinning right now and I’m seeking guidance from those who have walked in my shoes.