I’ve been working on my first map for a little while now and thought adding a few hovering landmasses would be a cool addition. Browsing the forums has been a great help with many of the issues I’ve run into so far, but couldn’t find much discussion on this particular topic. Any tips or advice would be greatly appreciated
The floating island is a single mesh rock inside the sublevel file ‘PandoraIsle’ in the folder ‘Game/Maps/TheIslandSubMaps’ map. If you know how to make sublevels by enabling ‘world composition’ in the world settings of your map, then you can make a floating island the same way. That’s about all I know.
I made mine the old fashined way
- Create a structure in the air by using the Cliff, Canyon, or Rock meshes.
- Add a Landscape to the top of it
- Close off the top / landscape area with rocks so you can’t see the seam and the layer of the landscape from afar.
- Maks landscape ground on collision
Should work…its how I made this, and it even has a lower level area with a bunch of nasties and booty.
Thank you both for the help I thought there might be a way to use a landscape, but wasn’t sure of how best to make it look good. I’ll have to check out the mesh in the pandora isles map too and maybe merge the two methods.