Seeking 3D Video Game Character Artists

Java Printz Studios is seeking 3D video game character Artists to re-sculpt, create and modify our American football player game character and create blend shapes (morph targets) for it. The artists should be well versed in the following attributes: The artists should be well versed in the following attributes:

  1. Adept at creating new clothing for our existing American football player game character
  2. Bind existing game asset clothing to our existing American football player game character
  3. Create blend shapes (morph targets) and meshes for our existing American football player game character
  4. Be proficient with Autodesk Maya. Note the artist must own a “licensed” (not a student) copy of Autodesk Maya
  5. Be proficient in creating and exporting assets within Unreal Engine 4
  6. The 3D artist needs to have a very good understanding of human anatomy as well as a comprehensive understanding as to how to properly proportion game characters. Additionally, the artist should demonstrate the ability to be able to sculpt game characters as close to photo realism as possible with very good attention to detail. All applicants should be able to provide us with a link to your web portfolio to be considered for an interview.

Care to offer a way to contact you so we can send you our portfolio?

Email? Discord? Skype? Website? Something?

how we should talk to you guys ? i am a 3d artist too but i am working with zbrush , mudbox , and C4D and not maya but i can give you mudbox file for send it inside of maya directly with all the settings and again you can send it into the game engine the same as maya .

Is there animation planned once the modeling is redone? Cheers!