This is the project we made with Unreal Engine 3 during the last 6 months at IED Milan, in 2013. It’s called Seeds of Eternity!
The team and their main roles:
Alessandro Albergoni - Environment Artist and Shading
Manuel Capitani - Character Artist, Particles and Interface
Daniele Cattaneo - Rigging, Animation Blendtrees, NVIDIA Apex and programming
Stefano Grazioli - Environment Artist and Lighter
Andrea Ricagno - Animator and Environment artist
The Unreal forums helped me and my team a lot with some techincal issues we had during the develpoment, so thank you very much and i hope you enjoy the video: