I was looking at the GenericPlatformMap.cpp file, because I need to choose a seeded random int generator.
I found the standard Rand() (int between 0 and RAND_MAX), FRand() (float between 0 and 1) and SRand() (seeded float between 0 and 1).
But is there a reason why there is not a seeded Rand()? Or did I miss some function that acts like a Rand() but with seed?