Hey guys, i’ve been testing unreal some to make some Archviz in my office,but i wonder if it’s posible to “cut” buildings to deliver renders like this one
Someone can think a way of doing this??
Regards
Hey guys, i’ve been testing unreal some to make some Archviz in my office,but i wonder if it’s posible to “cut” buildings to deliver renders like this one
Someone can think a way of doing this??
Regards
use custom depth as mask when take a HightResScreenShot
Ok i got it, but this means that i have to pre-cut geometry, cant do it in “real time”