Secret Dimension - Parrot Game Sample | Unity Version

The Parrot Game Sample is a collaboration between Secret Dimension and Epic Games, created to support developers who are looking to switch to Unreal Engine to gain a deeper understanding of the engine and the broader Epic Games ecosystem.

Parrot is a pirate-themed 2.5D platformer with three levels, a title screen, rebindable controls and a full menu system, available for free as Unity and Unreal Engine versions, with complete documentation and fully annotated Blueprint and C++ code.

Read more on the blog.

This is the Unity 6 version.

Check out the Unreal Engine version here.

1 Like

How do you build this in Unity, I see that most of the things are addressables, I built that too but not sure how one is supposed to put it together

Hi invadererik!

It’s not clear to me exactly where you’re having trouble, but if you’re looking to create a standalone build, the project as delivered should build and package the game with the default Windows build settings.

If it’s running in the editor that’s hanging you up, open the _Init scene at /Assets/Scenes/Application/_Init.unity, which should allow you to run the entire game from the Main Menu in the editor. You can also play directly in a level by opening one of the environment root scenes at /Assets/Scenes/Environment/Level1Environment.unity (Or Level2Environment.unity, LevelBossEnvironment.unity, etc).

If there’s something else going on, let me know more details and I’ll see how I can help!

-JT