Second World War Bunker

I’ve been working on a 2nd World War Bunker level over the last weeks. 98% of it is made with content (props, tileset and more) that’s either freely available or bought on the Unreal Marketplace. The goal has been to try to create an atmospheric environment and learn a thing or two in the process.

The list of things that should be changed is pretty long, and includes the glowing particle system, some materials/textures and decals, more clutter, plus perhaps add some vertex painting. Unless the whole project gets bombed in the meantime, that is…