Second Touch on Screen riggers onRelease Button

  1. I believe so
  2. Simply create a widget with a button that changes a boolean when its pressed and change it when its released.
  3. Add the widget to the viewport
  4. On the input touch node print that boolean when you touch the screen.

I’m running it on a iPhone 6, IOS 8.4

I’m investigating if it is related to focus on the widget going to the button and with that i’m losing the button pressed. Not sure if its that.