I recorded my Character Switch Player Controller Blueprint
The first setup is a completely working setup; it’s just not what I need exactly.
First Setup: The character plays montage, the particle starts, actor gets destroyed, the second character joins in.
Second setup what I need:
Characters play montage, destroy actor with a delay or (idk), spawn the second character, play montage.
Now, I need to have both characters Simultaneously play their own animation because it’s a matching animation between the two, and first one gets destroyed and the other stays in play.
If anyone is familiar with these things, help me figure out the logic behind this, because right now, the second animation doesn’t even start. I can’t provide you with anything, screenshot, video.