Second instance of object not interactable in mobile standalone

I created a simple launchpad that launches the player after 1.5 seconds of hold time when they click in its range.
The problem is, in the android standalone, when I try again with a second instance of the object it doesn’t do anything. Only the first one works. In the standard viewport the second instance works and I don’t know why the android standalone wouldn’t work.
Here’s a video example of what happens in the android one: