Hello,
I have come across an issue and having a tough time coming up with a solution. I have 2 BP actors, one is BP_StoneHedge and the other is BP_StonePlatform. The stoneplatform is used to unlock obstacles. I have an enumeration that indicates what obstacle the platform unlocks (such as unlocking a bridge or unlocking a barrier.) The stonehedge acts as the key and needs to be placed on the platform to activate the stoneplatform. The issue I have came across is I can only have one activated at a time. There will be times where I will need multiple to be activated simultaneously.
Photo of the BP Classes
This BP Logic is inside of the BP_StonePlatform. This logic unlocks the bridge or barrier if the BP_StoneHedge is set
The logic of this BP image checks to see if the Stone Hedge has been set and sets a boolean
On this image the stonehedge position is set to be above the platform once it’s in range.
Here is a vid of what is occurring
What’s the best approach for me to be able to implement multiple BPs of the stone hedge and stone platform?