I want to create automatically the seats of a stadium, near 100,000 seats, and keep the option to manage each seat information. Nowadays, I have a mesh from 3ds Max with every seat, and the information stored in a database.
I have tried to generate the seats layout in Unreal with bluetilities, but when I reach 10,000 seats the performance goes down and become impossible to work.
I think it is possible because in strategy videogames you can manage thousands of warriors, and each one have information of itself.
How can I create all the seats in Unreal?
Thanks in advance,