I’m a producer with a co-technical director (game designer). We have a complete concept and script for a 3-chapter atmospheric walking simulator/detective game set in Donetsk, but we have NOTHING built yet — no code, no levels, no mechanics.
What we HAVE:
· Full script (3 chapters, 2–3 hours of gameplay)
· Clear 4-week production plan (daily tasks)
· Tech director who knows UE5 and will guide the team
· Producer who will push to release on VK Play & Itch.io
· Strong theme: war correspondent, camera mechanics, real names of fallen journalists in the finale
What we NEED:
· Blueprint Specialist — to set up triggers, UI, camera zoom/photo mechanics, final cinematic scene (explosion, camera shake, fade to black, credits)
· 3D Artist / Level Designer — to build locations from ready assets (Quixel Megascans, Fab, free packs) and set up lighting
· Sound Designer — ambient city sounds, radio chatter, explosion, tinnitus effect, and implementing the final track (Husky — “Black-Black”)
Work format:
· Free / rev-share (50/50 split after release)
· 1.5–2 hours per day, 4 weeks
· No budget right now, but we’re open to small payments for specific tasks if needed
Why join:
· Realistic theme with social impact (Donetsk, war correspondents)
· Final credits with real names of fallen journalists — potential for media attention
· We’re building from ready assets — no need to create from scratch
· You’ll have a released game in your portfolio
If you’re interested — DM me. I’ll share the script and production plan. my Telegram- @fuckyouruble
Let’s go.