Any help on this would be appreciated, I’ve been banging my head against my desk for a while now.
I’ve added a new PotionItem type for the asset manager to scan in my projects asset manager settings and then created two Potion assets in Items/Potions. I’m then trying to load all the Potion data assets, however GetPrimaryAssetIdList returns an empty array. Is there something obvious I’m missing to get the asset manager to find my assets?
Registered Asset Type
Sample Potion DataAssets (/Game/Items/Potions)
Debug (Print total/count assets)