First of all sorry for my bad english :o
At the moment i’m testing something out with the procedural mesh in Blueprints.
i have generated a mesh that i can insert the x and y and the polysize:
Now I Search a way to make it to a Ball. I have found a picture to shows a cube and its spherical projection:
And here is my little vertices Generator:
Now would I divide it into 6 equal meshes. Does anyone have an idea how to manipulate the position each loop so that can result from a ball?
thanks for help