We have implemented a loading screen like in Action RPG example. The loading is running in it’s own thread and all is working fine while we open our new level. However, it is a quite limiting system for designers, as we only succeed to make it to render .png files. Movies either don’t- run smoothly or have white blinks due to preload of .mp4 files.
So recently I was reading about seamless travel and transition map, and before I try it I have some doubts that I wanted to clear with you?
- Is it possible to render a video with movie player that runs smoothly while we stream in levels in the background, and if yes are there any examples?
- In transition map does the animations or videos run smoothly while we stream in our levels, or they also stutter?
- Are there any guides/tutorials of how to implement and trigger seamless travel with transition map?