Seamless Travel to Same Level Problems

Unfortunately as a plugin author I don’t have control over game code, I need to support every reasonable use case. I think traveling to the same level is a common and reasonable way to entirely reset, especially if the next level is chosen by player vote or something like that. If seamless traveling to the same level is not supported then I think it should be documented and the travel function should reject attempts to do it rather than calling functions out of order and subtly breaking things :slight_smile: