"Seamless" travel between World Partition Levels

Hello,

I’m trying to find a way to create semi seamless travel between two World Partition levels. Basically, I’d like to be able to know when my target WP level is loaded. I’m not finding much facility for this type of pattern with WP.

The approach I’m considering is to load the player into the target level under cover of a fade into a very minimal location and then use a streaming source to send the player to the target location when things are done loading there.

Is there a potentially better approach?

Thanks