Seamless, Proper Loading Screens! [Play Movies, Audio & Animated Widgets!]

Just finished long testing and multiple new projects with the plug-in and the code. From what I can tell it will only work with C++ projects. The Plugs-in works amazing in the Stand Alone Game in PIE but will not work in Packaged game. Back to the drawing board, I do not know what I am going to do. Console flagged a Bug with over 30 seconds load times on one of the maps, it was 42 seconds in “Slow Hard Drive” mode and wants a animated loading screen. I have been reading and reading and tearing my hair out and still no animated loading screen.

I had read that someone said you could make a HUD with animated material that is based off a widget BP class and that could be used as a loading screen and I tried that but it froze when loading. E-mailed the guy but never received a reply back. There is a loading asset on the Marketplace but it only works with streaming levels.

from unreal in this video talks about Slate and MP4 working and shows how to make it work with the Action RPG game but it is C++. Async Loading Screens and Transition Levels | Unreal Fest Europe 2019 | Unreal Engine - YouTube

If anyone knows of a way to make animated loading screen with BluePrint please let me know and help me…