Summary
Blueprints that create a kitchen in a modular way. Most options can be added from drop down lists. Modules can be copied, deleted or moved at any time. Can be used for style and material changes from an external widget or blueprint in run-time. Works with UI3 ArchViz User Interface.
Links
Features
Showroom and 2 Example levels
Cabinets in 30, 45, 60, 75, 90 cm or 12, 18, 24, 30, 36 inch width, can be fine tuned
3 front styles: Flat, Shaker or Shaker Raised
3 Crown styles, 2 Kickboard styles
Multiple handle styles
Height adjustments
60 and 90 cm Corner options
Material options for cabinets, benches and splash back
Integration of custom meshes possible
Listens to Blueprint Interface for run-time changes
Appliances
Multiple Appliances options available.
Automatic alignment
Integration of external appliances possible
Splashback and Benches
Sink cut-out in benches for available sink options
Splash back options for height or wrapping
Use of world tiling materials for seamless UVs
Tiles options where UVs can be aligned for each kitchen placement
Handles
15 handle styles,
Automatic alignment for available handles. Handle position can be adjusted
Use of custom handles possible
This product supports Lumen and Nanite for Unreal Engine 5.0+ versions
This product can support Ray Tracing, and CPU or GPU baked lighting