SDot - Modular Kitchen Builder

Summary

Blueprints that create a kitchen in a modular way. Most options can be added from drop down lists. Modules can be copied, deleted or moved at any time. Can be used for style and material changes from an external widget or blueprint in run-time. Works with UI3 ArchViz User Interface.

Links

Documentation

Features
  • Showroom and 2 Example levels

  • Cabinets in 30, 45, 60, 75, 90 cm or 12, 18, 24, 30, 36 inch width, can be fine tuned

  • 3 front styles: Flat, Shaker or Shaker Raised

  • 3 Crown styles, 2 Kickboard styles

  • Multiple handle styles

  • Height adjustments

  • 60 and 90 cm Corner options

  • Material options for cabinets, benches and splash back

  • Integration of custom meshes possible

  • Listens to Blueprint Interface for run-time changes

Appliances

  • Multiple Appliances options available.

  • Automatic alignment

  • Integration of external appliances possible

Splashback and Benches

  • Sink cut-out in benches for available sink options

  • Splash back options for height or wrapping

  • Use of world tiling materials for seamless UVs

  • Tiles options where UVs can be aligned for each kitchen placement

Handles

  • 15 handle styles,

  • Automatic alignment for available handles. Handle position can be adjusted

  • Use of custom handles possible

This product supports Lumen and Nanite for Unreal Engine 5.0+ versions

This product can support Ray Tracing, and CPU or GPU baked lighting