SDK on Unreal Engine 5.5.4 on MAC

Hi everyone,

I recently purchased a Mac running macOS Tahoe 26 to export my Unreal Engine game to iOS. Unfortunately, I’m having trouble getting the iOS SDK to install or be recognized by Unreal Engine.

I’ve attached two screenshots showing the error messages I’m getting.
I’ve already installed the additional platform support during Unreal Engine setup, and Xcode is installed as well.

:desktop_computer: Note: Everything works fine on Windows — the issue only occurs on macOS.

Has anyone encountered this problem before or found a solution to get Unreal to detect the iOS SDK properly?


Thanks in advance for your help.

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