Hi all,
I am developing for quest 3 for the first time and as I understand the SDK should be level 32 BUT
although I did all of the following it keeps overriding it and building at level 33:
in android studio
- I uninstalled sdk 33 and only left sdk 32
- android built tools: 32.0.0
- NDK 25.1.8937393
- Android command line tools: 8.0
In unreal project settings:
- Android minimum sdk version:32
- android target sdk version: 32
- SDK Api level : Android-32
- NDK Api level: Android-32
In DefaultEngine.ini:
[/Script/AndroidRuntimeSettings.AndroidRuntimeSettings]
PackageName=appname
MinSDKVersion=32
TargetSDKVersion=32
UE:5.4
Target platform: Quest 3
installed android studio 4
Java: 17
I also sprayed 32 on the pc case to upease the gods!
I am suspecting the problem could be from the built tools selection but Iām not sure.
Any suggestion would be greatly appreciated!