Sculptiq Studios - Butcher / Swine Brute - Dual Form Character

🎬 Video Trailer - https://youtu.be/g0XJfN7t7lQ
🎬 Video Preview - https://youtu.be/ufYpQH7t4NU

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The Butcher / Swine Brute is a disturbing dual form character created for developers who want raw brutality, oppressive atmosphere, and transformation driven terror.

This character represents a horrifying shift between two unnatural states. The Butcher stands controlled and deliberate, hiding something far worse beneath the surface. The Swine Brute is that truth unleashed, a grotesque mass of rage, flesh, and violence. The real time transformation between these forms introduces a deeply unsettling gameplay mechanic, perfect for boss encounters, evolving enemies, and cinematic horror sequences.

Every detail is designed to evoke discomfort and intensity. The Butcher’s worn, blood soaked clothing hints at past violence, while the Swine Brute’s twisted anatomy and monstrous silhouette push into pure nightmare territory. The modular outfit system allows flexible customization, while ARKit-ready facial expressions and advanced materials bring both forms to life with depth and realism.

Built with both performance and adaptability in mind, this asset fits seamlessly into horror, dark fantasy, survival, and action driven experiences.

Whether emerging slowly from the shadows or erupting into chaos mid encounter, the Butcher / Swine Brute brings a heavy, unsettling presence that lingers long after the scene ends.


πŸ’€ HIGHLIGHTS πŸ’€

  • πŸ”₯ Dual Form System – Transform seamlessly between Butcher and Swine Brute

  • βš”οΈ Weapon Included – Ready for combat scenarios

  • 🧩 Modular Outfit – Easily customize and mix outfit parts

  • 🎭 Facial Expressions – ARKit-ready with additional custom expressions + Live Link Blueprint Ready

  • πŸ’ͺ Blendshapes – Adjustable body variants including Boss and Slim

  • 🌌 Advanced Materials – Supports Decal, Blood, and Dirt layers for enhanced realism

  • 🎭 Unreal Engine 5 Rig – Compatible with all Unreal Engine animations

  • 🎬 Animations Included – Transform, Idle (2), Walk (2), Attack (4), Hit, Death (2)

  • πŸ–ΌοΈ 4K Textures – High-resolution maps for crisp surface detail

  • 🧾 Optimized – Balanced for real-time performance

  • ✨ Transformation Ready – Perfect for gameplay mechanics and cinematic transitions

  • πŸ’¨ Dissolve Effect – Integrated material effect for spawn/vanish sequences

  • 🧠 Transformation Blueprint – Ready-to-use system for real-time character transformation inside UE5

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🎭 LIVE LINK & FACE ANIMATION SETUP (UE5)

Enable real-time facial animation and ARKit support with Live Link:

Required Plugins:

Go to:
Edit β†’ Plugins, then enable the following:
βœ” Live Link
βœ” Live Link Control Rig
βœ” Apple ARKit
βœ” Apple ARKit Face Support

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βš™οΈ UNITY RENDER PIPELINE SETUP

This package supports all major Unity pipelines:

βœ” Built-in Render Pipeline
βœ” Universal Render Pipeline (URP)
βœ” High Definition Render Pipeline (HDRP)

Default Setup: The project is pre-configured for URP


Setup Instructions:

  1. Navigate to:
    SculptiqStudios > DualForm-Butcher > RenderPipelines

  2. Choose the package that matches your project pipeline:

    • Built-in

    • HDRP

  3. Import the selected pipeline package into your project

  4. Ensure your Unity project is already configured for the chosen render pipeline before importing

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🦴 ADDITIONAL BONES

--- Face Bones ---

  • eye_L

  • eye_R

  • jaw

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🌐 Join the Sculptiq Studios Community

Need assistance or want a sneak peek at upcoming releases? Connect with us and become part of the Sculptiq family:

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