I just posted on the Twinmotion forum and they said I needed to come here. Can someone help with vertical sculpting?
I have searched many posts but there either doesn’t seem to be an answer or it is just not possible. Is it possible to sculpt near vertical with the sculpt tool?
I’m completely new to Twinmotin and I am wanting to recreate a site. I thought i had the answer but it doesn’t work. I need a roadway at the base of a gutter and the footpath (and everything) else at the top of the kerb so I created the kerb and gutter and roadway in VW and set it at 0. I then set my flat landscape at +200 thinking I would just sculpt away the landscape over the road and gutter. It doe work sort of but even at the smallest diameter (0.3m) & 100% intensity (which I assume is the batter up the sculpting tool) it digs away behind the gutter. Can anyone think of a way to do this. I have followed the road tutorials but they only use basic shapes and my road is curved. They also use shapes for the paved footpaths to raise the elevel behind the kerb but again my kerb & gutter is curved.