First i want to tell that i am new to unreal engine and i thought about going over from unity
to unreal but this was not a good start so to speak.
I was thinking of doing some hills with the sculpt tool
but when i sculpt on the landscape surface the hills appear on the left edge of the landscape
and not on the point of the tool?
but when i hit save current then the hills pops up on the spot i was using the tool!
Is there any way to fix this in the preferences?