Scrolling Dialogue Box System in Unreal

Hello, I’m kinda new with Unreal Engine, so I’m sorry it this is something that’s pretty easy to do and I’m just not getting it right for whatever reason. But I’ve been making a Visual Novel game in UE4 using blueprints, and I’m currently working on the dialogue box. I already made a dialogue system that works pretty well, and I’m able to click on the screen and it goes to the next dialogue and stuff like that.

My dialogue box style is vertical, and what I want to do is something like in Disco Elysium and Backbone (Which surprisingly was also made in UE4), where the text box is vertical and you can use a scroll bar to see the previous dialogues. I know how to use the scroll box widget, but I don’t know how I can make when I click for the next dialogue, the previous dialogue goes up, and the next appear below. Someone I know suggested I use Grid Panels, and I kinda get the logic of how that could work but I just can’t put it in blueprint.

If anyone could help me I would be really thankful!