I am quite new to UE4 so apologies in advance if this seems basic to many of you.
To give you a bit of background, I’m trying to create a 360 degree video using UE4 - not long (maybe a minute or two), and from a static camera.
During the 360 video I am hoping to have some characters standing around going trough various animations in a particular order.
I have already created the character models and their animations. I am now looking for advice as to the best way to string certain animations together for each character so that they run through these animations themselves. From what I have gathered so far, there may be a few ways to do this but I have no idea what would be the most effective way to do it.
I’m sure there will be plenty of tutorials online but I was hoping someone could point me in the right direction of the best way to do this? Hopefully I can bring these characters to life.
Thanks,
Malcolm