Scriptable Hotkeys

Hi guys. It would be nice if you add scriptable hotkeys to Unreal.
I mean there’s a lot of stuff you could do through Editor Utilities but the main drawback so far is that you can’t assign any hotkeys to your scripts.

Yeah I know you could do it in User Toolbox. But the issue with them is that you need to start them every unreal launch.

It would be great to have a system that would allow you to assign hotkeys to scriptable tools without C++. Because C++ is not flexible and very inconvinient.

Lets say I want to place selected stuff under my cursor or control my camera somehow. This type of scripts require hotkeys. They are too simple to be implemented in toolbox or scriptable editor mode. Some scripts just doesnt fit into “select it from some menu” philosophy and require a hotkey.

Therefore, this is a huge flaw in the engine’s scripting that still remains a problem.