[/Script/Engine.Engine]

Could you add more information on this?

I have a blueprint with a parent being a C++ class. I tried to migrate both to a new project but the blueprint won’t open. How do I find the commands to put into DefaultEngine.ini?

I tried the example above with no luck. All that happened is the game changed name from Foo to Bar. What should I put in DefaultEngine.ini to address this?

Thanks,
-X