Screenshot Saturday!

are a couple of quick screencaps from the level I’ve been poking around with

Unexpected Rhino

Just updated my melee combat system. Added counter attack system

://i045.radikal.ru/1602/a4/c9f26452a4b6.gif

v=B_LuI68uhZQ

Comparison between alpha and beta visuals!

https://i.imgsafe.org/41f15d4.png

I thought those were reversed, I find the alpha looks much, much better than the beta.

The visuals on Beta with vibrant colors are more suited to the game with a better readability

Server (left window) is about to catch 500 bullets :slight_smile: Actually, I’am successfully fired 500 bullets in one frame absolutely without stalling, what is pretty impressive even for me. I luv UE4! Spawn 500 bullets for less than 10 ms is only possible in simple lightweight class type - UE4 is the only engine allows me to do that.
968ef2b8243875b1d096849726894abadd93fb8e.jpeg

“decorative” stuff.
7f9f262d8854b9cdb9b33516ec3caf75314a8590.jpeg

My work as Environment Artist for a game in development.

Screenshot of my own project: AQP City

Screenshot Saturday for the Fantasiam!

://i.imgur/BKelhBs.jpg



The village where the player will begin his adventure, in Epic of Tales

://i.imgur/SERxif1.gif

#HueDenfese

https://./bravewolfstudiointernational/photos/a.962766877131588.1073741827.925151647559778/995104983897777/?type=3&theater

:slight_smile:

Stellar. I can hardly believe it is Unreal Engine 4…

://orig00.deviantart.net/a4be/f/2016/071/0/4/memo_by_luftbauch-d9uumoa.gif

looking amazing guys!
i can never get screenshots to upload :cry: is there any forum trick?

Enjoy!

://i.imgur/yM3krvo.jpg

Level design for a workforce training project.


œ}ÏÇø¡ Black mass in the jungle //œπÏî

.peru-lab