Screenshot rotated 180 degrees in Phone with Android

I’m in the process of creating a screenshot mechanism. I use the “HighResShot 1” command in Blueprint for this. When creating a screenshot during simulation in the editor, the image is returned correctly, but when building an Android app and using this mechanism, the returned image is rotated 180 degrees. I would like to ask how this can be fixed? Unreal Engine version 5.2.1 and this problem was in 5.1 but not in 5.0.
Below is screenshot taken from phone:


Here is used Blueprint graph to take this screenshot: