Hey! Thanks very much for your video. Do you have considered the texture projection map in camera space. Its effect just seems in world space. When camera’s parameters (such as the field of view, camera forward or camera up) change, the effect of texture projection will change simultaneously. I have tried to do this, but I do not know how to transform to camera space using camera parameters. So, can you publish a video or give me some suggests? I will be very very grateful.