I’m experiencing lot of screen tearing in blueprint editor when I move around the nodes graph.
I’m using a two 75hz monitors
- The main monitor uses displayport and has freesync enabled both for windowed and fullscreen
- The other monitor uses HDMI and freesync disabled.
The one in displayport has tearing both with freesync enabled or disabled, the one in HDMI is ok.
This only happens with Unreal.
The tearing stops if I use Unreal in fullscreen mode
Does anyone know how to remove tearing from blueprint node graph? Is there a v-sync options or anything like that?