What are correct steps to use screenshot comparison ?
My initial quess was Run instance of game and also run instance UnrealFrontend. In UnrealFrontend I select my instance of game, and in Automation tab I select Performance Capture ( under System->Maps-> ). This test passes with “ok” status. But no screenshots were generated.
Then I tried to create Functional Test BP where I called
StartText->TakeAutomationScreenshot->FinishTest. I not sure where shuld I put this BP, so I put it on my only map. Then started UnrealFrontend, run tests and still nothing.
So It’s 99% possible I’m doing something wrong ( documentation doesn’t help to much ).
Does any of you manage to use screenshot comparison ? What are correct steps ?
Thanks a lot.
Okay, I can put FunctionalTestBP on scene and call this test from Unreal Frontend, but I can’t achieve of comparsion. Each time it just ovewrites the old screenshot. There is something I need to change after each screenshot I quess.