Hello after trying hard to adjust screen reslotuion on iPhone 5 and 6 and failing to achieve any success we decided to launch our game for android. We tested on 2 devices 1st Samsung grand 2 and Honour holly and it worked perfectly. When we tested on Nexus 4 we face strange resolution issues. The landscape view towards left is getting cut by few pixels. We tried to adjust DPI curve and achieved little success but game level crashes after launching. We have been waiting to launch our game but due to this sort of issue we are unable to launch.
Unreal Team please help us in solving the issue. For android we are using 4.5.1 and for iOS we had used 4.6.1 (issue regarding iOS screen resolution problem for iPhone 5 and 6 has already been put up but not met with proper solution from your team)
Hope you guys help us to solve this one. ASAP ASAP
Hello ,
I have a few questions for you that will help narrow down what issue it is that you are experiencing. I have also left a suggestion on the other post that you have mentioned. Could you try and implement the solution provided? If you still require assistance after attempting the workaround I will be more than happy to follow up on the android issue (I belive the to be related).
Quick questions:
- What version of the engine are you using?
- Can you reproduce this clipping issue in a clean project?
- If so, could you provide a detailed list of steps to reproduce this issue on our end?
- What version of the the OS are you using on the device?
Hello ,
We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will offer further assistance.
Thank you.