Hi there,
I migrated resources from another project and play the level(nothing changed) before, the screen resolution percentage changed from 100% to 50% and this part locked
why?
oh, btw, I have changed the engine scalability to medium except GI, when I change this to cinematic, the percentage back to 100%, then I changed most options back to medium, it worked just fine, but turn back to 50% when I restart the editor.
Version: 5.4.4
That is the screen percentage for the editor.
You can override this value in the Editor Preferences->General->Performance->Viewport Resolution by setting the following and then change the Editor viewport screen percentage value.
If you want to see the different screen percentage in game you can use the r.ScreenPercentage x
where x is your % of screenpercentage.
I have tied that, still 50%.
I did this

and save all, seems like the problem solevd.
Thanks, any way!