Screen goes black when opening a packaged project.

Basically, when I open my packaged app it should open the menu(it does work in the editor!), but instead, I see a black screen, when you hover over the location where the buttons should be the buttons work, I mean the sound and opening the next level, but that’s also all black.

you can print how you make the create widget? or check he map that should start in the compiled project

I fixed it, for some reason, playing widget animations in level blueprint doesn’t work after packaging the game, only in the editor. I have no clue why that is…