Hey all. Need some help.
I noticed today after I build my game that this flickering is happening. It was also present when I ran the game in standalone mode but not in Editor mode. Idk why it’s happening.
Last time I built my game, this was not happening and that was 15 days ago. Since then, I haven’t changed any rendering related thing, only code based. I did switch on GPU scheduling in Windows but I reverted it and the issue still persist. The only thing I can think off was to change DLSS preset to “E” for all quality modes in Project Settings, which I did revert to default and nothing happened. Still the same flickering.
This is a bit confusing. Haven’t changed any driver or anything else. Idk how to fix this. This is really random.