score increment bug

Hi,

I’m still making a Pong game and I want to make score System when the player win he win 1 point and when he lose the ennemy win 1 point.

For now to see the points I print them in “Print String” but when the ennemy and the player won their First point it print 0.

I made a BluePrint State for the Score I named it BP_PlayerScore.
In this one I made 2 variable PlayerScore and EnnemyScore and their default value is 0

And in my BP_Balle I made this

And in the BP_Player I made this

thank you.

Ok,

I put the print String in the wrong place, it wasn’t updated yet,

I’m really sorry