Hey guys!, let me show you this independent project called Invasion2040, i started 4 years ago, and in the pandemic, i move to Unreal all my pipeline (before i worked in Lightwave 3d and Octane Render) Thanks to Unreal Engine, this project was released some months ago. Check the trailer:
And the Short:
There is some shots in Octane and some in Unreal (more than 150 vfx shots) done in 4 months!. Actually we are moving in to a web serie 100% animated using this pipeline. Character Creator / Iclone 7 and Unreal 4 and now, Unreal 5.
This is an intervew, where i talked about the develop:
All characters where done in Zbrush, Substance Painter, Character Creator and Lightwave 3d. Then all imported in to UE.