SciFi Project looking for Tech Artist experienced environments & Houdini

Hi. We’re a small team working on a large open world scifi game running on UE4.


  • Sufficient time spent working in UE4 to be familiar with the ins and outs
  • Procedural generation with Houdini for generating rivers and roads (and more) on large maps
  • Setup materials and establish baselines for all artists to use
  • Experience with environment and level design
  • Good attitude regarding work ethic and delivering on promises, knowing your own limitations and being upfront about what you can and can’t do
  • Must use Discord actively while working on the project

Email your portfolio [artstation preferred] and a few words about yourself, cover each requirement and why you meet this requirement.

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