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In the blueprint for the turrets event graph, hook up the part that was left unhooked “Clamp Angle”

hey justagamer75, thanks for all man, I stayed all time to search this problem and you helped me enough, really feel ashamed for not perform this simple mistake. Sorry for my bad english. thanks for reply.

No problem at all, you can mess around with all the numbers and stuff to make it more accurate and stuff.

Like barrel length, angles. turn speeds, fire rates, etc, pretty slick project this game has started, great to build off of it.