Sci fi monolith - Diorama

Hello!

This past week, I started working on my diorama project.

For my main reference i’m using an illustration from Amir Zand. Aside from that, I want to incorporate the eerie feeling and the architectural brutalism that Control evokes. On top of that, my texture and graphic references are based on Marathon and graphic realism.

Aside from the scale of the enviroment the challenge lies in trying to mesh three different styles into one and make it work.

Here are some pictures of how the blockout is coming along.

This week I’m gonna be working on doing an asset inventory, refining the blockout, and starting the modeling on the monolith.