I have been working on a Sci-fi game recently and wanted to show you all what I have so far. It’s not done, but It is coming along nicely. Let me know what you guys think!
The robot is really great with interesting shapes and beautiful materials but the walk cycle does not do it justice. It seems very flat and generic compared to the model itself. Other than that there seems to be a lot of smoke and dark areas that take over the whole scene. If you want a really smokey area, perhaps you could do a more static fog combined with particle effects along the floor and other areas that don’t block out all vision?
Thank you for the feedback! Yes I also have noticed the animation doesn’t flow very well. And I will look into changing the fog with a static fog. And the scene will lighten up once I get further.