Here is a design I worked on with a friend. I hired several people to help get it to this stage, this is the first version. I have a few other extreme cars in the works.
It’s for a game I’m working on. The car is called Pharaoh 1.
Here is a design I worked on with a friend. I hired several people to help get it to this stage, this is the first version. I have a few other extreme cars in the works.
It’s for a game I’m working on. The car is called Pharaoh 1.
Add some detail texture, micro-stippling on the metal so it looks a little rough. Otherwise I like.
Speaking of eagles, the longer wheelbase version is almost done. It was always supposed to have a longer hood. I’ve no idea what you were saying about the textures, as I’m not there yet.
Hi there @GazthSonika,
Hope you’re well and having a great week so far
What a rad vehicle, and a rather apt name in my opinion. Also, the color choices are brilliant. The vibrancy and sheen of the paint are nothing short of gorgeous. Out of curiosity, can you give any info about the game you’ve created alongside this project?
Judging by these incredible screenshots of the Pharaoh 1, the game you’re working on sounds very promising! I can’t wait to see more, especially any gameplay you might share.
Sure, I’m building an online futuristic city as a hangout spot, with quests and missions and exploration included on the side. I’m mostly working on it alone, but I have others who help out, like in the case of this vehicle where an original drawing was turned into a 3d vehicle.
I’m going for a bubblegum sci-fi look for my city, something that isn’t dystopian but also isn’t a utopia. Utopias typically have very white, clean round buildings that look a bit foreign, whereas dystopias have a brutalist design to them. I’m trying to design something similar to Shibuya in Japan, but further out into the future and I draw inspiration from everywhere.
Thanks for the kind words! Gameplay is a bit away but I’m going for a more hardcore experience with less hand holding and more player involvement. Puzzles are on the to do list as are weapons.
Ah, a hub game! Sounds great so far Be sure to share the development process with us here on the forums. I’d love to watch the process!
What kind of game will it be; it sounds like an MMO of sorts, but I’m unsure. It does sound challenging already, however, so I’m in!
It’s funny to imagine ancient Egyptians driving cars around. Cool creation.
It’s basically an mmo but on a small scale. If you think about it, you can make a game like that without making it massive, you just focus on a few areas which is what I’m doing.
A small-scale racing MMO sounds like a great idea and genuinely fun, too! I’m looking forward to updates, cheers.