[School project] Breath of the sky, game environment

Update 24/11/2021

Hi everyone! This week I finished some more parts of my modular architecture and improved my Vertex Painting shader. After a lot of experimentation, I could get a nice transition between the two materials:

2021-11-24_10-26-31_SparkVideo

To achieve this I found two useful resources
This video from tharlevfx:

and this article on lvl80 by Stéphane Charré:

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