Update 05/05/2021
Hi everyone! This previous week I’ve been modelling some props and testing some tiling textures that I made on Mixer. This week I will try to add more detail to the wall and floor for trying not to make so plane and I think I will start soon with lighting and post-processing.
P.S: I don’t want to make the telescope look that shinny but It was the first time I was trying packed textures on Unreal and I think I messed up with the settings of the textures. I hope I have it fixed for the next update