Hello, my name is Nicolas and this is my final project for my Videogame Art Master at UA School, Valencia, Spain.
For this project, I chose Halo Infinite. I’ll be creating a Multiplayer DLC map based of the Halo world. I’ll be updating this thread as I progress on the project until June of this year.
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Awesome.
Was this project made with UDK?
This week I did adjustments to the blocking beacuse of available time. I also did the Modular System which included the Catwalks, walls, floor, etc.
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As an observation from my School professor, I had to make crucial changes to the Modular System regarding the UVs and the Model itself, since it was way too big for a modular piece, wasting resources.
One of the main assets of my scene is the Ship, Im basing my model on this troop carrier. Its still in progess, the middle part is mostly untouched.
These are some of the Assets I did throught these past two weeks, two containers and a supply box (Ammo and grenades)