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SceneDepth applied to spotlight to fake shadows is "pealing" up on the edges
Development
Rendering
question
,
unreal-engine
MattEBV
(MattEBV)
August 1, 2025, 10:45pm
3
Its so close, however, it has the same effect as the method I was using previously
image
1437×762 27.4 KB
Material Light Function based on "Projecting a Texture in Worldspace | Tutorial"
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